THE PLAYBOOK · SJZYCGG
How to play FreeCell
Open FreeCell, check the instructions and begin a round. Build four suit foundations from ace to king. Check the relevant rule before repeating a move. Keep the instructions close while learning this activity. Use the example below to understand a decision.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Try a deliberate move
After a move, check what changed. Decide which rule explains the new state before acting again. Refer to the controls when needed.
Your goal
Build four suit foundations from ace to king. An attractive position is not enough unless the goal is met. Check the rules when you are unsure.
Step by step
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. On a smaller screen, keep the active part of the board within view. Read the example below alongside these instructions.
A useful example
With two empty cells and no spare empty column, a group of at most three cards can move together. Compare this with the rule that governs the move. Check the stated objective.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Read the feedback to see why an action did not have the expected result. Before your first action, say what you are trying to achieve. Then compare the result with the goal.
Common questions
As a new player, what is the goal of FreeCell?
Keep this in mind: Build four suit foundations from ace to king.
For my first round, how do I control FreeCell?
For clarity: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
As a new player, what example helps explain FreeCell?
For clarity: With two empty cells and no spare empty column, a group of at most three cards can move together.
Before I begin, what should I watch out for in FreeCell?
Keep this in mind: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
While learning, what format does FreeCell offer?
Here is the relevant explanation: One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
For this browser game, which play mode does FreeCell use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.